By R. A. Salvatore
Years have handed because the nice miracle atop Mount Aida--a miracle often called the Covenant of Avelyn. Corona is a unique position. Avelyn is set to be increased to sainthood through the very church that when proclaimed him a heretic. And King Danube has requested Jilseponie Wyndon--the outlaw hero of the Demon War--to turn into his queen.
Jilseponie is torn. she will by no means love any guy as thoroughly as she did the Ranger Elbryan, the daddy of the kid she misplaced. yet she can't deny that she has emotions for the clever and kindly king. and she or he may perhaps achieve this a lot solid at his facet . . .
Yet probability looms, one Jilseponie may by no means have expected. For the kid that she misplaced by no means died--as she believes--but was once stolen away by means of the queen of the elves. Raised in mystery by way of the queen, he has grown to be a headstrong boy who exhibits each promise of being as expert within the arts of strive against as his father earlier than him, and as robust with the gemstone magic as his mother.
They referred to as him Aydrian.
Aydrian: a boy raised to be a weapon. A boy who hasn't ever identified the affection of a human mom. A boy so hungry for repute and the sound of his identify on human tongues that he'll pay any rate for an opportunity to wrest immortality from an uncaring world.
Aydrian: a boy on a collision path with future!
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Additional resources for Ascendance (Second Demon War Saga, Book 1)
Stay open to minor corrections, though, as long as they’re not too frequent. If the game grinds to a halt while a rules lawyer tries to find a specific rule or reference, invite the player to take as long as he wants to search for it while you and the rest of the players continue the game. The rules lawyer’s character essentially steps out of the game for as long as it takes. Monsters don’t attack him, and he delays indefinitely. This solution makes the other players happy, because they get to keep playing D&D instead of letting one player stop the game.
A visible list lets everyone see the order of play as you go. Players know when their turns are coming up, and they can start planning their actions in advance. On the down side, a visible list involves erasing and rewriting, which can slow down the action in complicated battles. A variation on the visible list is having one of the players keep track of initiative, either on a white board or on a piece of paper the other players can see. This method reduces your mental processing load, freeing you up to think about the rest of what’s going on at the table.
DETERMINING COVER FOR RANGED ATTACKS ✦ Attacker’s Burden: For ranged attacks, the attacker has to prove that he has a clear shot. That proof consists of one corner in his space that has clear lines to every corner of the target’s space. ✦ Choose a Corner: The attacker chooses one corner of a square he occupies, and draws imaginary lines from that corner to every corner of any one square the defender occupies. If none of those lines are blocked by a solid object or an enemy creature, the attacker has a clear shot.
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