Beating 1.d4 Sidelines (Grandmaster Repertoire, Volume 11) by Boris Avrukh

By Boris Avrukh

Such a lot avid gamers are cozy utilizing their favorite defence opposed to 1.d4 through c2-c4, however it isn't really regularly effortless to discover an antidote to the numerous sidelines at White’s disposal. From the bodacious Blackmar-Diemer Gambit, to the villainous Veresov, to fiendish fianchetto platforms to the treacherous Trompowsky, Black has to be able to meet a complete array of slippery structures, each one bringing its personal targeted hazards and challenges.

Grandmaster Repertoire eleven – Beating 1.d4 Sidelines offers a legitimate and energetic repertoire opposed to nearly each non-standard starting line at White’s disposal after either 1.d4 d5 and 1.d4 Nf6. the place appropriate, Avrukh covers every one white process after either 2...e6 and 2...g6, making this e-book appropriate for lovers of the Nimzo-Indian, King’s Indian and Grünfeld defences alike.

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Additional resources for Beating 1.d4 Sidelines (Grandmaster Repertoire, Volume 11)

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G5 These moves occurred in Schwend - Degli Eredi, corr. 1 986. lll b 5 ? led to a convincing victory for White in the game Mueller Hieke, Germany 1 997, but it was easy to discover that the flamboyant knight is not really untouchable: 9 . . �xb St lll bd7-+) 1 1 . iWxd5t lll x d5 1 3 . 0-0 7 ... e6 A very solid continuation. Chapter 2 - Blackmar-Diemer Gambit Acco rding to Scheerer Black can play 7 . . �xf3 8. �f2 e6, but so m ehow I am not fully convinced about this line. White's development advantage is obvious, and I would not be surprised if some dangerous ideas were lurking in this position.

Xa7 Ferrero - Tarella, e-mail 1 99 8 , and now 8 . . e 5 ! i s winning for Black. 5 . a6!? I like this move, although there is nothing wrong with the immediate 5 . . co bd7. ig2 ie7 9 . 0-0 0-0= Black's extra central pawn gives him slightly the easier position, and in the following game White committed a slight inaccuracy. e4!? This pawn sacrifice has only been tried in a few games, but it is not so bad. White is getting an improved version of a known gambit which occurs with reversed colours with the bishop still on c l (c8 ) .

H4, our standard counterattacking plan of 3 . . cS works well. The game may develop in a number of ways, but we saw two recurring themes throughout the chapter: the slight vulnerability of the b2-pawn, which can be hit by . . '\Wb6, and the tempo-gaining . . g7-g5 followed by . g7 with active prospects on the long diagonal. When timed correctly, either or both of these ideas should offer Black a good game. llJ c3 2 ... e4!? dxc5 fS! id7!? N ... d4 d5 lines can also play 3 . e3 id6 (or 5 .

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