By Erin M. Evans
Praise for Erin M. Evans’s first booklet, The God Catcher:
“Extremely interesting, The God Catcher used to be a very good shock for me. Evans' fluent type glues this publication within the reader's arms. With an action-packed tale and vibrant characters, it speedy turns into a page-turner.” –Speculative booklet Review
[The tale] flowed splendidly and it used to be fast moving and exciting. . . . each subplot or facet tale all appeared ordinary and becoming. . . .I enjoyed the characters. every thing used to be defined good adequate to offer you a concept and it allowed to your mind's eye to create the rest. It’s as vibrant and as summary as you could get, all due to the descriptions. –Read among the Lines
“Under Evans’ pen, the town of Waterdeep quite involves existence at the web page; filled with every thing urban has to be a thriving domestic for a very good tale. . . . Evans proves to be a little a grasp at laying the seeds for one plot after which having it develop into whatever else while you’re no longer watching for it (even even though it finally ends up having a look love it was once going that manner the complete time).”—Graeme’s myth booklet Review
Rejected at start and raised in a village of tiefling misfits, Farideh expects a lifestyles with no pals, love, or regulate over her future. Then she makes a pact with a satan named Lorcan, and every thing changes.
Lorcan gives you all she ever dreamed of and asks for not anything in go back. Her dual sister Havilar urges Farideh to withstand the devil’s sway. yet Farideh’s now not so certain. Lorcan might be harmful however the energy he deals is exhilarating.
In the ruins of Neverwinter, Farideh’s doubts get twisted up in a devilish snare six layers deep. A succubus enjoying human pawns opposed to an otherworldly foe sees the twins as hindrances in her course. And Lorcan’s sizeable sisters have their eyes at the city—and on Farideh. There’s no time to query her pact with Lorcan—it will take each ounce of Farideh’s newfound powers to get out of Neverwinter alive.
If you're looking for extra from Erin M. Evans, look for “The God Catcher” her debut novel a few girl who could be a dragon—or who may be criminally insane.
If you're looking for extra kickass heroines, look for “Gauntlgrym” via R.A. Salvatore, that includes the eye-catching and strong Dahlia Sin’Felle who squares off opposed to the mythical Drizzt Do’Urden.
If you're looking for extra epic delusion sequence, look for “Homeland” by way of R.A. Salvatore, the 1st publication within the epic Legend of Drizzt.
If you're looking for extra sword and sorcery, look for “Sword of the Gods” by way of Bruce R. Cordell, the tale of an angel given mortal flesh to behave as an murderer for gods who not exist.
If you're looking for extra tales set within the Forgotten nation-states, look for “Twilight Falling” through Paul Kemp, approximately Erevis Cale, an murderer with a conscience.
For extra approximately Erin M. Evans, visit Dungeonsanddragons.com
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Extra info for Brimstone Angels (Forgotten Realms)
The scroll was written at the sixth level of spell use. ) The crystal appears dark and smoky within. It is only glass and of little value except as a prop for the old magic-user who owns it. I23. Guard's Hall Play: The Monster will attack immediately upon noticing the characters in the room. The Treasure is found in his back pack. Monster: Kalitrates, Drow Fighter (AC 2; MV 12"; F 3; hp 19; #AT 1; Dmg 1d6+1; AL CE; SA See below; SD +2 on all saves; MR 56%) is standing guard in this room. Kalitrates is armed with a shortsword +1, dagger +1, chainmail +1, small shield +1, and a single javelin coated with Drow sleep poison (save vs.
Its blades cause 4-24 (4d6) points of damage to whomever it strikes. The victim will also be shoved out of the corridor and into the shaft beyond. The statue will then take one turn to retract to its original position. K3c. Fire Dance >The 10-foot wide corridor runs 20 feet to the north and ends in a statue of an Efreeti with its arms folded. Play: The statue is a magical trap. There is a pressure plate 10 feet down the corridor. Any weight in excess of 10 pounds on the platform causes the statue to release a fireball down the corridor.
A large wheel with a winch is mounted on the north wall. Pegs and hooks are mounted on the north and south walls. , if anyone enters after calling out the password, the Monster will be at the wheel. Trap/Trick gives the wheel function. Monster: A zombie from room I3 below. Trap/Trick: Turning the wheel clockwise will lower the door into place in one round. Turning the wheel counter clockwise will raise the door in one round. I3. Carnivorous Cavern >A small, dark cavern holds several large shapes, swaying from side to side.
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