By Jennifer Shahade
Within the video game of chess, the most powerful piece—the Queen—is also known as "bitch," and being woman has been lengthy thought of an immense disadvantage.
Chess complain, written by way of the 2004 U.S. Woman’s Chess Champion, is an eye-opening account of ways today’s younger girl chess avid gamers are effectively flattening the doorways to this ordinarily male online game, infiltrating the male-owned wearing lifestyle of foreign chess, and giving the word "play like a girl" a complete new meaning.
Through interviews with and remark of the younger globetrotting girls chess gamers who problem male domination, Chess whinge shines a harsh gentle at the game’s gender bias. Shahade starts through profiling the lives of serious girls gamers from background, beginning with Vera Menchik, who defeated male execs with exceptional frequency and have become the 1st woman’s international Champion in 1927. She then investigates the women’s chess dynasties in Georgia and China. She interviews the recognized Polgar sisters, who refused to play in separate women's tournaments. She information her personal chess adventures—traveling to tournaments from Reykjavik to Istanbul. And Shahade introduces us to such lesser-known chess personalities because the flamboyant Zambian participant Linda Nangwale and the transgendered Texan Angela Alston and the ecu lady chess gamers who hop from one kingdom to a different, enjoying chess via day and partying lengthy into the evening. if you happen to ponder chess as humans sitting quietly throughout a desk, Shahade paints a colourful international that almost all chess fanatics by no means knew existed.
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Additional resources for Chess Bitch: Women in the Ultimate Intellectual Sport
Cebalo now has the advantage on both wings and the White king still seems safe on e2. t'e4 J.. e7 37 hg �xg6 37 . . hg 38 � g l * g7 39 � xc6 is also decisive. t'xg6 + hg 39 Ji xc6 K xc6 40 ». b8 41 Ji xe6 *f7 42 g a6 g xb3 43 g xa7 Black resigned. A game in which Black never found an answer to White's centre. Returning to diagram 45: � b4 8 8 . . J.. e7 9 0--Q � b4 1 0 a 5 ! is very similar. 9 a5! (50) A significant move. In my opin ion, a5 is the most logical plan. By increasing the space advantage, Black's queen becomes less active.
H5 23 �e2 and � f4 to follow. 23 e7! � d7 23 . . f ) + * xd8 25 gh wins a rook. g5 24 � e6 25 � xf6! ( 77) 8 77 7 6 6 3 2 8 b c d e I g h Black resigned Amongst others, 26 � f8 + � xf8 + 27 ef(1lr) + * xf8 28 "11tf xd7 is a decisive threat. After 25 . . il_xf6 26 "(l;"xf6 the rook on h8 is lost. The knight on b4 was a specta tor in this game. White's natural and effective plan makes 6 . . �a6 look a little dubious. 8 6 �bd7 7 � xc4 �c7 7 . 2J b6 has been tried, but 8 �e5 e6 9 f3 � fd7 1 0 a5!
6 ILg4 7 ILxc4 e6 7 . . � b4? allows the 'sucker punch' 8 �eS! e6 9 � xg4 -EJ xg4 1 0 1t xg4 �c2 + I I fie2 � xa l 1 2 1te4 and White picks up the cor nered knight. After 7 . . e6 White could play 8 � xa6 crippling Black's queen side pawns, but masters prefer 8 0--0 . Why is this? After 8 IL xa6 ba White will find that he has com pensating weaknesses on the White squares and b-file and no realistic plan to win a pawn. If we mentally exchange off White's d pawn for Black's c-pawn then the doubled a-pawns, ugly as they are, give Black a semi-open b-file such that White's b-pawn is weak.